The start of this week I finished updating the spritecomponent, so now it should work properly. The problem was that I forgot about sending the graphicsdevice to the spritecomponent, but when I fixed that the component worked the way I wanted.
After that my new task was to create a input system and as usual I did some research on how to create this new system. Through reading I got a pretty good idea on how to create a input system. I ended up with creating a system that at the moment support game pad and keyboard. End of the week I did much testing of the system and I think i m done with this task now and will start with something new.
Thanks for reading.
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